Showing results for cream PNG
GitHub Repo
https://github.com/heatherterz/heatherterzz
heatherterz/heatherterzz
<!doctype html> <html> <head><meta name="data-remix-projectId" content="11097"> <meta name="data-remix-projectTitle" content="Instruction Challenge"> <meta name="data-remix-projectAuthor" content="khepworth"> <meta name="data-remix-dateUpdated" content="2016-04-08T18:06:26.528Z"> <meta name="data-remix-host" content="https://thimble.mozilla.org"> <meta name="data-remix-readonly" content="null"> <meta charset="utf-8"> <!-- Make your own step-by-step guide ================================ This template allows you to build a more advanced step-by-step guide. The example theme here is for you to change as much as you like to create appearance and content which are truly your own. READ THROUGH THE COMMENTS. This is a comment. Everything inside of this for HTML or '/*' for CSS, is not processed as code, but instead are just text comments about the code. For this project, the comments will give you instructions, hints and guides to completing the project, so skim down through the comments to get an understanding of what you are being asked to do. GET ORIENTED IN THE CODE. HTML is made up of tags that look like this <p> </p>. The tags tell you something about the information contained between them. Click on the tags in the code on this side of the editor to get a description of what each tag is for. IN THIS CHALLENGE, YOU WILL LEARN ABOUT: - HTML: Nested lists - HTML: Unordered list - HTML: Captions - CSS: Borders - CSS: Embedding images and videos --> <title>Heather Terzich's Instruction Tips</title> <script src="https://thimble.mozilla.org/resources/remix/index.js" type="text/javascript"></script> </head> <body> <!-- TASK 1 ======================================================= Replace the header contents: - replace logo with an image of your own (100px x 100px and containing transparency). - replace 'Firstname Lastname' with your name - replace 'Name of Site' with a new site name --> <header> <img src="https://farm9.staticflickr.com/8697/16174797344_3c22e14ba4_o.png" width="100" align="right" height="100" alt="KH_monogram"> <h1>Heather Terzich's Website</h1> <h3>How to make a milkshake</h3> </header> <div class="wrapper"> <article> <!-- TASK 2 ======================================================= Add your introduction to your step-by-step-guide, including a title, time required to complete the activity, and a rating of how awesome the activity is. ** Be careful to keep all the HTML tags intact when you are changing the text. --> <div class="introduction"> <div class="information"> <h1>How to make a GREAT milkshake</h1> <hr> <p><b>Assembly time:</b> 13 minutes<br> <b>Awesome rating:</b> 99% awesome</p> <hr> <p>Have you been wanting to make the best milkshake? It's really fun and easy to make. So try it for yourself? Follow these steps and you'll make an amazing milkshake!</p> </div> <aside> <!-- TASK 3 ======================================================= Add your Things You'll Need. ** Be careful to keep all the HTML tags intact when you are changing the text. --> <ul class="list-of-items"> <li><h2>Things You'll Need</h2></li> <li>Cup</li> <li>Milk</li> <li>Ice Cream</li> <li>Blender</li> <li>Cookie dough</li> <li>Straw</li> </ul> </aside> </div> <!-- TASK 4 ======================================================= Add your steps. When you need a new step, copy and paste all of the code of an entire step, then edit the contents. --> <ol class="step-by-step"> <!-- A new step --> <li> <div class="content"> <h3>Pour the milk, ice cream, and cookie dough into the blender.</h3> <p>It is important to put the three ingredients into the blender since this is the main step.</p> </div> </li> <!-- A new step --> <li> <div class="content"> <h3>Once all three of the ingredients are in the blender go ahead and blend it.</h3> <p>Remember, only put enough of the ingredients as you want to drink.</p> <!-- This block contains a photo and has a caption. We have used a <div> to group and position the flickr photo with a paragraph to create a photo with a caption. --> <a href="https://www.flickr.com/photos/papercherries/5535987923/in/photolist-9rcokD-6eWrim-fWL6eD-2iA96SY-a5ZXFY-rWNZBB-bxUKEr-2hiQkkX-PqTSG2-afESnL-DZypYR-78susn-8cyxj9-fgBAgq-3ogbTh-2kKpmoP-f7mrxc-3tvMd-2gaLY9a-6ms1WQ-4LZioi-3debbQ-48RCiv-6LPg5F-2howHRp-6NTkKr-29CmAdh-7P3koy-7gJx1r-yajLS-XxGy6Y-7gNtyj-2hJKzSm-7fdei3-MeaAP-edm2Kv-8whEf4-2hW9Wqn-2e2P9z-52dbPJ-6hqLCm-2kpD5gW-9UjPjj-L8Kozm-2ib15Dk-5sY8VK-2j93NN2-8EMWsU-5tTwpP-cQfemy" title="milkshakes"><img src="https://live.staticflickr.com/5260/5535987923_defbc48dd3_k.jpg" width="1371" height="2048" alt="milkshakes"></a><script async src="//embedr.flickr.com/assets/client-code.js" charset="utf-8"></script> ></a> <p class="caption">This is a picture of an ideal milkshake.</p> </div> </li> <!-- A new step --> <li> <div class="content"> <h3>Pour the blended contents into your cup.</h3> <p>It's almost ready to drink.</p> <iframe width="560" height="315" src="https://www.youtube.com/embed/pGL2rytTraA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen</iframe> </div> </li> <!-- A new step --> <li> <div class="content"> <h3>Playing music while making your milkshake is very important.</h3> <p>This allows you to have a great time while making a great snack.</p> </div> </li> <!-- A new step --> <li> <div class="content"> <h3>Now stick a straw into your perfect milkshake.</h3> <p>And dig in!</p> </div> </li> </ol> </article> </div> <!-- TASK 5 ======================================================= Change the text and links in the footer of this page to acknowledge the sources of your images and youtube videos. If you made all your images and videos, then say so here. ** NOTE: Broken links will be heavily penalized in grading. --> <footer> <p>The original how-to appeared in <a href=https://www.wikihow.com/Make-a-Milkshake title="How to Make a Milkshake - wikiHow">WikiHow</a>.</p> <p>Images are by <a href=https://www.flickr.com/photos/papercherries/5535987923/in/photolist-9rcokD-6eWrim-fWL6eD-2iA96SY-a5ZXFY-rWNZBB-bxUKEr-2hiQkkX-PqTSG2-afESnL-DZypYR-78susn-8cyxj9-fgBAgq-3ogbTh-2kKpmoP-3tvMd-2gaLY9a-6ms1WQ-4LZioi-3debbQ-48RCiv-6LPg5F-2howHRp-6NTkKr-f7mrxc-29CmAdh-7P3koy-7gJx1r-yajLS-XxGy6Y-7gNtyj-2hJKzSm-7fdei3-MeaAP-edm2Kv-8whEf4-2hW9Wqn-2e2P9z-52dbPJ-6hqLCm-2kpD5gW-9UjPjj-L8Kozm-2ib15Dk-5sY8VK-2j93NN2-8EMWsU-5tTwpP-cQfemy title=Milkshake by rosalind, on Flickr">paper cherries from Flickr</a></p> </footer> <!-- TASK 6 ======================================================= Customise the visual style and appearance of your guide. - The CSS below controls all the colors fonts and positioning on this HTML page. - Be aware, you can break your page quite easily with this part of CSS. --> <style media="screen" type="text/css"> /* STRUCTURAL ELEMENTS */ html { position: relative; min-height: 100%; min-width: 100%; width: 100%; margin: 0px; padding: 0px; overflow-x: hidden; } body { margin:0 0 130px; width:100%; font-weight:normal; font-family:Arial, sans-serif; /* CHANGE THE FONT HERE */ color:#219ebc; /* CHANGE THE FONT COLOR HERE */ } /* PAGE LAYOUT */ header, footer { padding:5%; border:0 10%; background-color:#8ecae6; /* CHANGE THE HEADER AND FOOTER COLOR HERE */ width:100%; margin:0px; } footer { width: 100%; bottom: 0; left: 0; position: float; height:70px; } header img { padding-right: 10%; position: relative; } .wrapper { width:80%; max-width:650px; margin:0 auto; padding:30px; } /* BASIC STYLES FOR THE PAGE */ a { color:#023047; /* CHANGE THE LINK COLOR HERE */ font-weight:bold; } /* Heading styles */ h1 { margin:0; width:100%; font-weight:bold; font-family:Arial, sans-serif; /* CHANGE THE HEADER FONT HERE */ } h2, h3, h4 { margin:0 0 0.5em; padding-top: 10px; font-weight:normal; } /* Paragraph Text styles */ p { margin:16px 0; line-height:1.4; font-weight:normal; } /* Styles for unordered lists <ul> */ ul { font-family:"Courier New", Courier, monospace; box-shadow:0px 2px 10px #ddd; background-color: #ffb703; /* CHANGE THE THINGS BACKGROUND COLOR HERE */ border: 1px solid #555; /* CHANGE THE THINGS BORDER HERE */ padding:0; margin:2em 0 0; position:relative; z-index:200; } /* Styles for unordered list items <li> */ ul li { list-style-type: none; border-top: 1px dotted #555; font-size:14px; color:#000; height: auto; padding: 7px 10px 5px 25px; list-style-type: square; list-style-position: inside; color:#333; } .content { background: #8ecae6; /* CHANGE THE INSTRUCTION BACKGROUND COLOR HERE */ } .step-by-step li:before { background: #03071e; /* CHANGE THE INSTRUCTION NUMBER BACKGROUND COLOR HERE */ border-top-left-radius: 50px; /* CHANGE THE INSTRUCTION SHAPE HERE */ border-bottom-left-radius: 50px; } /* Object styles */ .step-by-step img, .step-by-step iframe { width:100%; margin-bottom:10px; } img.logo { width:auto; height:100%; } /* ADVANCED STYLES*/ /* Styles for the guide introduction wrapper */ .introduction { padding:0px; position:relative; margin-bottom:40px; overflow:hidden; background:#fff; } hr { border: 0; height: 0; border-top: 1px solid #D3E3E8; } ul li:first-child { list-style-type: none; border-top: none; } /* Hover state styles for list items inside unordered list <li> */ ul li:hover { background-color: #eedc9c; } /* Step by step instructions */ .step-by-step { padding:0; position: relative; z-index:0; margin-left:40px; } .step-by-step li { position: relative; text-align: left; list-style-type: decimal; margin-bottom:20px; } .step-by-step li ol { margin-top:20px; } .step-by-step li li { list-style-type: lower-alpha; } .step-by-step .media-content { position:relative; } .step-by-step .media-content img { display:block; margin:0; width:100%; height:auto; } .step-by-step .media-content .caption { position:absolute; padding:0.5em 1em; } .step-by-step .media-content iframe { display:block; margin:0; } /* Content for each step */ .content { padding: 20px; margin-bottom:10px; border-radius: 0px 5px 5px 5px; box-shadow: 0px 0px 7px 0px rgba(0,0,0,.25); } /* Advanced CSS for item number styling */ .step-by-step li:before { content: ""; width: 40px; height:80px; position: absolute; top:0; left:-40px; z-index:-1; background: #D3E3E8; border-top-left-radius: 50px; border-bottom-left-radius: 50px; } /* Styles for sub-list item numbering */ .step-by-step li li:before { background: #333; } /* Footer credits */ footer { margin-top:50px; } footer p { font-size:12px; color:#000; } a img { border:none; } </style> </body> </html>
GitHub Repo
https://github.com/Xantipo/Hexxit-ModPack
Xantipo/Hexxit-ModPack
var ender = 0; var mon = 0; var ninja = 0; var DwarfS = 0; var Wind = 0; var Dg = 0; var Zen = 0; var Inf = 0; var min = 0; var death = 0; var guard = 0; var basilisk = 0; var dpet = 0; var king = 0; var queen = 0; var fallen = 0; var GUI; var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get(); var blockx; var blocky; var blockz; var on = false; var digg=0; var velX; var velY; var velZ; var flame; var knife; var shotgun; var tnt; var dig; shotgun=80; knife=80; flame=81; tnt=65; Block.defineBlock(189,"Broken uncharged Healing Block", [["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block",0]] ,19,19,0); Block.defineBlock(190,"Healing Block uncharged", [["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block",0]] ,19,19,0); Block.defineBlock(191,"Healing Block Charged", [["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block",0]],19,19,0); Block.defineBlock(192,"Soul Block", [["quartz_block", 0], ["quartz_block", 0], ["quartz_block", 0], ["quartz_block", 0], ["quartz_block", 0], ["quartz_block",0]],19,19,0); Block.defineBlock(193,"Godly Soul Block", [["quartz_block", 0], ["quartz_block", 0], ["quartz_block", 0], ["quartz_block", 0], ["quartz_block", 0], ["quartz_block",0]],19,19,0); Block.defineBlock(194,"Quest Block", [["coal_block", 0], ["coal_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore",0]],19,19,0); Block.defineBlock(195,"Quest Block", [["lapis_block", 0], ["lapis_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore",0]],19,19,0); Block.defineBlock(196,"Quest Block", [["redstone_block", 0], ["redstone_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore",0]],19,19,0); Block.defineBlock(197,"Quest Block", [["iron_block", 0], ["iron_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore",0]],19,19,0); Block.defineBlock(198,"Quest Block", [["diamond_block", 0], ["diamond_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore", 0], ["quartz_ore",0]],19,19,0); Block.setShape(198, 0, 0, 0, 1, 1, 1); Block.defineBlock(199, ChatColor.BLACK+ "Great Sword", [["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block",0]],19,19,0); Block.setShape(199, 0, 0, 0, 0.25, 8, 0.75); Block.defineBlock(200,"Block of Steel", [["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block",0]] ,19,19,0); Block.defineBlock(201, ChatColor.BLACK+ "Great Sword +1", [["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block",0]] ,19,19,0); Block.setShape(201, 0, 0, 0, 0.25, 8, 0.75) Block.defineBlock(202, ChatColor.BLACK+ "Great Sword +2", [["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block",0]] ,19,19,0); Block.setShape(202, 0, 0, 0, 0.25, 8, 0.75) Block.defineBlock(203,"Anciant Lock Stone", [["cobblestone_mossy", 0], ["cobblestone_mossy", 0], ["cobblestone_mossy", 0], ["cobblestone_mossy", 0], ["bedrock", 0], ["cobblestone_mossy",0]],19,19,0); Block.defineBlock(204,"Legendary Bell", [["ice_packed", 0], ["ice_packed", 0], ["ice_packed", 0], ["ice_packed", 0], ["ice_packed", 0], ["ice_packed",0]],19,19,0); Block.defineBlock(205,"Guard Caller", [["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block", 0], ["redstone_block",0]],19,19,0); Block.defineBlock(206, ChatColor.GOLD+ "Royal Guardian Blade", [["dragon_egg", 0], ["dragon_egg", 0], ["dragon_egg", 0], ["dragon_egg", 0], ["dragon_egg", 0], ["dragon_egg",0]],19,19,0); Block.setShape(206,0, 0, 0, 0.35,7.5, 0.95); Block.defineBlock(207, ChatColor.BLACK+ "Dragonslayer Spear", [["gold_block", 0], ["gold_block", 0], ["gold_block", 0], ["gold_block", 0], ["gold_block", 0], ["gold_block",0]],19,19,0); Block.setShape(207,-1, 0,0.5,8,0.2, 0.2); Block.defineBlock(208, ChatColor.BLACK+ "Queen Blade", [["enchanting_table_top", 0], [ "enchanting_table_top", 0], ["enchanting_table_top", 0], ["enchanting_table_top", 0], ["enchanting_table_top", 0], ["enchanting_table_top", 0]],19,19,0); Block.setShape(208,0, 0, 0, 0.35,9, 0.9); Block.defineBlock(209, ChatColor.RED+ "Big Bertha", [["enchanting_table_bottom", 0], ["enchanting_table_bottom", 0], ["enchanting_table_bottom", 0], ["enchanting_table_bottom", 0], ["enchanting_table_bottom", 0], ["enchanting_table_bottom", 0]],19,19,0); Block.setShape(209,0, 0, 0, 0.35,10, 0.94); Block.defineBlock(210, ChatColor.WHITE+ "Slice", [["enchanting_table_side", 0], ["glass", 0], ["glass", 0], ["enchanting_table_side", 0], ["enchanting_table_side", 0], ["enchanting_table_side", 0]],19,19,0); Block.setShape(210,0, 0, 0, 0.35,9.5, 0.94); ModPE.setItem(380,"record_far",0, ChatColor.BLACK+ "Chime Hammer",1); ModPE.setItem(385,"brewing_stand",0, ChatColor.RED+ "Light Saber",1); ModPE.setItem(381,"lead",0,"Story 1",1); ModPE.setItem(382,"lead",0,"Story 2",1); ModPE.setItem(384,"book_writable",0,"Diary of the lone Knight",1); ModPE.setItem(400,"ghast_tear",0,"Ender Giant Sword",1); ModPE.setItem(401,"cauldron",0, ChatColor.BLACK+ "Monking Sword",1); ModPE.setItem(402,"flower_pot",0,"Ninja Dagger",1); ModPE.setItem(403,"gold_nugget",0,"Dwarf Spear",1); ModPE.setItem(404,"ender_eye",0,"Wind Sword",1); ModPE.setItem(405,"nether_wart",0, ChatColor.BLUE+ "Zenpakuto",1); ModPE.setItem(406,"iron_horse_armor",0,"Diamond Giant Sword",1); ModPE.setItem(407,"gold_horse_armor",0,"Syringe"); ModPE.setItem(408,"gold_horse_armor",0,"Filled Syringe"); ModPE.setItem(409,"gold_horse_armor",0,"Monster Blood Filled Syringe"); ModPE.setItem(410,"ender_pearl",0,"Mystic Gem",16); ModPE.setItem(411,"ender_pearl",0,"Mystic Gem 25% Charged",16); ModPE.setItem(412,"ender_pearl",0,"Mystic Gem 50% Charged",16); ModPE.setItem(413,"ender_pearl",0,"Mystic Gem 100% Charged",16); ModPE.setItem(414,"diamond_horse_armor",0,"Iron Giant Sword",1); ModPE.setItem(415,"redstone_dust",0,"Bloody Flesh Tear I"); ModPE.setItem(416,"redstone_dust",0,"Bloody Flesh Tear II"); ModPE.setItem(417,"redstone_dust",0,"Bloody Flesh Tear III"); ModPE.setItem(418,"redstone_dust",0,"Living Mass"); ModPE.setItem(419,"empty_armor_slot_leggings",0,"Bio-Mass Stick"); ModPE.setItem(420,"name_tag",0,"Bio-Mass Giant Sword",1); ModPE.setItem(421,"redstone_dust",0,"Bio-Mass",16); ModPE.setItem(422,"nether_star",0,"Cleaver",1); ModPE.setItem(423,"iron_ingot",0,"Steel",64); ModPE.setItem(424,"diamond",0,"Hardened Diamond",16); ModPE.setItem(425,"lead",0, ChatColor.BLUE+ "Spawn Monking",1); ModPE.setItem(426,"sword",4,"Hardened Diamond Sword",1); ModPE.setItem(427,"ruby",0,"Dungeon Crystal",10); ModPE.setItem(428,"apple_golden",0,"Healing Shard",16); ModPE.setItem(429,"egg",0, ChatColor.GREEN+ "Easter Egg",1); ModPE.setItem(430,"sword",3, ChatColor.RED+ "Crazy Blade",1); ModPE.setItem(431,"lead",0, ChatColor.BLUE+"Infected PigZombie King Summoner",1); ModPE.setItem(432,"blaze_powder",0, "Soul Shard",16); ModPE.setItem(433,"blaze_powder",0, "Soul",16); ModPE.setItem(434,"hoe",4, "Soul Stealer",1); ModPE.setItem(435,"empty_armor_slot_chestplate",0,"Crafting Stone"); ModPE.setItem(436,"fireworks",0, ChatColor.BLUE+ " Soul _Eater ",1); ModPE.setItem(437,"spider_eye",0, ChatColor.BLUE+ " Blade_of_Souls ",1); ModPE.setItem(438,"empty_armor_slot_leggings",0," Living_Biomass Stick "); ModPE.setItem(439,"apple_golden",0,"OverCharged Healing Shard",16); ModPE.setItem(440,"quiver",0, ChatColor.AQUA+ "Infinity_Blade",1); ModPE.setItem(441,"boat",0, "Godly Stick"); ModPE.setItem(442,"lead",0, ChatColor.BLUE+"Call Ender Dragon Raptor Horde",1); ModPE.setItem(443,"hopper",0, ChatColor.GREEN+ "Mystic Giant Sword",1); ModPE.setItem(444,"blaze_powder",0, ChatColor.WHITE+ "Dragonborn Soul",1); ModPE.setItem(445,"blaze_powder",0, ChatColor.WHITE+ "Monking Soul",1); ModPE.setItem(446,"blaze_powder",0, ChatColor.WHITE+ "PigZombie King Soul",1); ModPE.setItem(447,"empty_armor_slot_helmet",0, ChatColor.BLACK+ "Dragonslayer Torso",1); ModPE.setItem(448,"potion_bottle_empty",0, "Empty Bottle",16); ModPE.setItem(449,"potion_bottle_splash",0, ChatColor.Yellow+ "Estus Flakon",6); ModPE.setItem(450,"book_writable",0, ChatColor.LIME+ "Boss Guide",1); ModPE.setItem(451,"sword",3, ChatColor.BLACK+ "Inected Blade",1); ModPE.setItem(452,"sword",4,"Fire Diamond Sword",1); ModPE.setItem(453,"sword",3,"Fire Gold Sword",1); ModPE.setItem(454,"sword",2,"Fire Iron Sword",1); ModPE.setItem(455,"sword",1,"Fire Stone Sword",1); ModPE.setItem(456,"sword",0,"Fire Wood Sword",1); ModPE.setItem(457,"magma_cream",0,"Fire Shlick[BUFF]",1); ModPE.setItem(459,"diamond_horse_armor",0,"Fire Iron Giant Sword",1); ModPE.setItem(460,"sword",4,"Fire Hardened Diamond Sword",1); ModPE.setItem(461,"magma_cream",0,"Sunlight Blade[BUFF]",16); ModPE.setItem(462,"sword",4,"Thunder Diamond Sword",1); ModPE.setItem(463,"sword",3,"Thunder Gold Sword",1); ModPE.setItem(464,"sword",2,"Thunder Iron Sword",1); ModPE.setItem(465,"sword",1,"Thunder Stone Sword",1); ModPE.setItem(466,"sword",0,"Thunder Wooden Sword",1); ModPE.setItem(467,"ghast_tear",0,"Thunder Ender Giant Sword",1); ModPE.setItem(468,"diamond_horse_armor",0,"Thunder Iron Giant Sword",1); ModPE.setItem(469,"sword",2,"Steel Sword",1); ModPE.setItem(470,"sword",4,"Thunder Hardened Diamond Sword",1); ModPE.setItem(471,"diamond_horse_armor",0,"Steel Giant Sword",1); ModPE.setItem(472,"diamond_horse_armor",0,"Fire Steel Giant Sword",1); ModPE.setItem(473,"diamond_horse_armor",0,"Thunder Steel Giant Sword",1); ModPE.setItem(474,"sword",2,"Fire Steel Sword",1); ModPE.setItem(475,"sword",2,"Thunder Steel Sword",1); ModPE.setItem(476,"iron_horse_armor",0,"Diamond Giant Sword",1); ModPE.setItem(477,"iron_horse_armor",0,"Fire Diamond Giant Sword",1); ModPE.setItem(478,"iron_horse_armor",0,"Thunder Diamond Giant Sword",1); ModPE.setItem(479,"blaze_powder",0,"King Soul"); ModPE.setItem(480,"slimeball",0, ChatColor.BLACK+ "Wolffang Rapier",1); ModPE.setItem(481,"record_13",0, ChatColor.BLACK+ "Minotaurus Hammer",1); ModPE.setItem(482,"blaze_powder",0, ChatColor.WHITE+ "Minotaurus Soul"); ModPE.setItem(483,"blaze_powder",0, ChatColor.WHITE+ "Cursed Wolf Soul"); ModPE.setItem(484,"lead",0, ChatColor.BLUE+"Spawn Minotaurus",1); ModPE.setItem(485,"lead",0, ChatColor.BLUE+"Cursed Wolf Bait",1); ModPE.setItem(486,"map_empty",0, ChatColor.BLACK+ "Aun_Tauns Battleaxe",1); ModPE.setItem(487,"rotten_flesh",0,"Dragonslayer Sword",1); ModPE.setItem(488,"rotten_flesh",0,"Dragonslayer Sword +1",1); ModPE.setItem(489,"rotten_flesh",0,"Dragonslayer Sword +2",1); ModPE.setItem(490,"rotten_flesh",0,"Dragonslayer Sword +3",1); ModPE.setItem(491,"rotten_flesh",0,"Dragonslayer Sword +4",1); ModPE.setItem(492,"slimeball",0, ChatColor.BLACK+ "Wolffang Rapier +1",1); ModPE.setItem(493,"slimeball",0, ChatColor.BLACK+ "Wolffang Rapier +2",1); ModPE.setItem(494,"record_13",0, ChatColor.BLACK+ "Minotaurus Hammer +1",1); ModPE.setItem(495,"record_13",0, ChatColor.BLACK+ "Minotaurus Hammer +2",1); ModPE.setItem(496,"sword",3, ChatColor.BLACK+ "Inected Blade +1",1); ModPE.setItem(497,"sword",3, ChatColor.BLACK+ "Inected Blade +2",1); ModPE.setItem(498,"cauldron",0, ChatColor.BLACK+ "Monking Sword +1",1); ModPE.setItem(499,"cauldron",0, ChatColor.BLACK+ "Monking Sword +2",1); ModPE.setItem(500,"record_strad",0, ChatColor.AQUA+ "Moonlight Great Sword",1); ModPE.setItem(501,"record_mellohi",0,"Soul Infused Crystal Dust"); ModPE.setItem(502,"record_chirp",0,"Titan Ingot"); ModPE.setItem(503,"record_wait",0, ChatColor.RED+ "Drakeblood Sword",1); ModPE.setItem(504,"record_wait",0, ChatColor.RED+ "Drakeblood Sword +1",1); ModPE.setItem(505,"record_wait",0, ChatColor.RED+ "Drakeblood Sword +2",1); ModPE.setItem(506,"record_wait",0, ChatColor.RED+ "Drakeblood Sword +3",1); ModPE.setItem(507,"record_stal",0, ChatColor.RED+ "Dragoor Blade",1); ModPE.setItem(508,"empty_armor_slot_boots",0, ChatColor.BLACK+ "Armor of the Deathless",1); ModPE.setItem(509,"fish_raw",0,"Light Saber (closed)",1); ModPE.setItem(510,"record_11",0, ChatColor.BLUE+ "LightSaber",1); ModPE.setItem(511,"fish_cooked",0,"Light Saber (closed)",1); ModPE.setItem(390,"book_writable",0,"Monlog of the Forgotten King",1); ModPE.setItem(391,"lead",0,"Forgotten King",1); ModPE.setItem(392,"book_enchanted",0, ChatColor.BLUE+ "Infinity_Blade",1); ModPE.setItem(393,"ender_pearl",0, "Ender Raptor Pet",1); ModPE.setItem(394,"blaze_powder",0, ChatColor.BLACK+ "Tower Guard Soul",1); ModPE.setItem(395,"skull_steve",0, "Flee",1); ModPE.setItem(396,"skull_skeleton",0,"Fight",1); ModPE.setItem(397,"skull_creeper",0, ChatColor.BLACK+ "Dragonslayer Axe",1); ModPE.setItem(398,"blaze_powder",0, ChatColor.GOLD+ "Royal Soul",1); ModPE.setItem(399,"blaze_powder",0, ChatColor.BLACK+ "Deathless King Soul",1); ModPE.setItem(379,"emerald",0, "pet gear",1); ModPE.setItem(378,"skull_zombie",0, ChatColor.GOLD+ "Roayl Fighting Set",1); ModPE.setItem(377,"blaze_powder",0, ChatColor.GOLD+ "King Soul",9); ModPE.setItem(376,"minecart_tnt",0, ChatColor.BLACK+ "Primal Long Sword",1); ModPE.setItem(375,"lead",0, ChatColor.BLUE+ "Fallen Hero",1); ModPE.setItem(373,"minecart_tnt",0, ChatColor.BLACK+ "Chaotic Long Sword",1); ModPE.setItem(374,"item_frame",0, ChatColor.RED+ "Abysal Whip",1); ModPE.setItem(373,"item_frame",0, ChatColor.RED+ "Abysal Whip +1",1); ModPE.setItem(372,"item_frame",0, ChatColor.RED+ "Abysal Whip +2",1); ModPE.setItem(371,"map_empty",0, ChatColor.BLACK+ "Aun_Tauns Battleaxe +1",1); ModPE.setItem(370,"map_empty",0, ChatColor.BLACK+ "Aun_Tauns Battleaxe +2",1); ModPE.setItem(369,"skull_creeper",0, ChatColor.BLACK+ "Dragonslayer Axe +1",1); ModPE.setItem(368,"skull_creeper",0, ChatColor.BLACK+ "Dragonslayer Axe +2",1); Item.addCraftRecipe(406,1,0,[435,1,0,264,1,0,264,1,0,264,1,0,264,1,0,264,1,0,280,1,0,264,1,0,435,1,0]); Item.addCraftRecipe(407,1,0,[435,3,0,20,1,0,435,1,0,20,1,0,435,1,0,20,1,0,435,1,0]); Item.addCraftRecipe(410,1,0,[435,1,0,265,1,0, 435,1,0,265,1,0,264,1,0,265,1,0,435,1,0,265,1,0,435,1,0]); Item.addCraftRecipe(414,1,0,[435,1,0,265,1,0,265,1,0,265,1,0,265,1,0,265,1,0,280,1,0,265,1,0,435,1,0]); Item.addCraftRecipe(400,1,0,[435,1,0,49,1,0,49,1,0,49,1,0,413,1,0,49,1,0,419,1,0,49,1,0,435,1,0]); Item.addCraftRecipe(383,1,12,[435,1,0,319,1,0,435,1,0,319,1,0,409,1,0,319,1,0,435,1,0,319,1,0,435,1,0]); Item.addCraftRecipe(383,1,13,[435,1,0,35,1,0,435,1,0,35,1,0,409,1,0,35,1,0,435,1,0,35,1,0,435,1,0]); Item.addCraftRecipe(383,1,11,[435,1,0,363,1,0,435,1,0,363,1,0,409,1,0,363,1,0,435,1,0,363,1,0,435,1,0]); Item.addCraftRecipe(383,1,10,[435,1,0,288,1,0,435,1,0,288,1,0,409,1,0,288,1,0,435,1,0,288,1,0,435,1,0]); Item.addCraftRecipe(383,1,95,[435,1,0,352,1,0,435,1,0,352,1,0,409,1,0,352,1,0,435,1,0,352,1,0,435,1,0]); Item.addCraftRecipe(52,1,0,[101,1,0,101,1,0,101,1,0,101,1,0,409,1,0,101,1,0,101,1,0,01,1,0,101,1,0]); Item.addCraftRecipe(415,1,0,[408,1,0,435,3,0,319,1,0,435,1,0,435,1,0,435,1,0,409,1,0]); Item.addCraftRecipe(416,1,0,[408,1,0,435,1,0,435,1,0,435,1,0,415,1,0,435,1,0,435,1,0,435,1,0,409,1,0]); Item.addCraftRecipe(417,1,0,[408,1,0,435,1,0,435,1,0,435,1,0,416,1,0,435,1,0,435,1,0,435,1,0,409,1,0]); Item.addCraftRecipe(418,1,0,[408,1,0,435,1,0,435,1,0,435,1,0,417,1,0,435,1,0,435,1,0,435,1,0,409,1,0]); Item.addCraftRecipe(421,1,0,[417,1,0,417,1,0,417,1,0,418,1,0,417,1,0,417,1,0,417,1,0,417,1,0,417,1,0]); Item.addCraftRecipe(420,1,0,[435,1,0,421,1,0,421,1,0,421,1,0,421,1,0,421,1,0,419,1,0,421,1,0,435,1,0]); Item.addCraftRecipe(422,1,0,[435,1,0,200,1,0,406,1,0,200,1,0,414,1,0,200,1,0,419,1,0,200,1,0,435,1,0]); Item.addCraftRecipe(423,1,0,[265,2,0]); Item.addCraftRecipe(426,1,0,[435,2,0,426,1,0,435,1,0,424,1,0,424,1,0,435,1,0,280,1,0,435,2,0]); Item.addCraftRecipe(419,1,0,[435,1,0,421,1,0,435,1,0,421,1,0,280,1,0,421,1,0,435,1,0,421,1,0,435,1,0]); Item.addCraftRecipe(189,1,0,[428,3,0,408,1,0,413,1,0,408,1,0,428,3,0]); Item.addCraftRecipe(190,1,0,[428,4,0,189,1,0,428,4,0]); Item.addCraftRecipe(191,1,0,[413,4,0,190,1,0,413,4,0]); Item.addCraftRecipe(427,1,0,[424,1,0,421,1,0,424,1,0,413,1,0,428,1,0,432,1,0,424,1,0,421,1,0,424,1,0]); Item.addCraftRecipe(428,1,0,[421,3,0,408,1,0,421,1,0,409,1,0,421,3,0]); Item.addCraftRecipe(402,1,0,[435,4,0,427,1,0,435,1,0,419,1,0,435,2,0]); Item.addCraftRecipe(403,1,0,[435,1,0,427,2,0,435,1,0,419,1,0,427,1,0,419,1,0,435,2,0]); Item.addCraftRecipe(404,1,0,[435,2,0,427,1,0,435,1,0,427,1,0,435,1,0,419,1,0,435,2,0]); Item.addCraftRecipe(425,1,0,[264,4,0,264,1,0,264,4,0]); Item.addCraftRecipe(424,1,0,[423,4,0,264,1,0,423,4,0]); Item.addCraftRecipe(426,1,0,[435,2,0,424,1,0,435,1,0,424,1,0,0,1,0,280,1,0,435,2,0]); Item.addCraftRecipe(430,1,0,[266,6,0,280,1,0,266,2,0]); Item.addCraftRecipe(431,1,0,[264,4,0,427,1,0,264,4,0]); Item.addCraftRecipe(432,1,0,[433,9,0]); Item.addCraftRecipe(434,1,0,[428,3,0,435,1,0,419,1,0,435,1,0,280,1,0,435,2,0]); Item.addCraftRecipe(192,1,0,[432,9,0]); Item.addCraftRecipe(438,1,0,[432,3,0,413,1,0,419,1,0,413,1,0,432,3,0]); Item.addCraftRecipe(436,1,0,[192,2,0,434,1,0,435,1,0,190,1,0,438,1,0,438,1,0,435,2,0]); Item.addCraftRecipe(437,1,0,[192,1,0,439,1,0,192,2,0,426,1,0,192,1,0,49,1,0,438,1,0,49,1,0]); Item.addCraftRecipe(439,1,0,[428,9,0]); Item.addCraftRecipe(193,1,0,[192,9,0]); Item.addCraftRecipe(440,1,0,[193,2,0,426,1,0,193,1,0,426,1,0,193,1,0,441,1,0,193,2,0]); Item.addCraftRecipe(441,1,0,[193,1,0,435,2,0,193,1,0,435,2,0,193,1,0,435,2,0]); Item.addCraftRecipe(448,3,0,[20,1,0,435,1,0,20,2,0,435,1,0,20,4,0]); Item.addCraftRecipe(449,2,0,[448,1,0,428,1,0,448,1,0]); Item.addCraftRecipe(450,1,0,[17,1,0]); Item.addCraftRecipe(194,1,0,[17,9,0]); Item.addCraftRecipe(442,1,0,[264,4,0,427,1,0,264,4,0]); Item.addCraftRecipe(457,8,0,[263,9,0]); Item.addCraftRecipe(452,1,0,[276,1,0,457,1,0]); Item.addCraftRecipe(453,1,0,[283,1,0,457,1,0]); Item.addCraftRecipe(454,1,0,[267,1,0,457,1,0]); Item.addCraftRecipe(455,1,0,[272,1,0,457,1,0]); Item.addCraftRecipe(456,1,0,[268,1,0,457,1,0]); Item.addCraftRecipe(459,1,0,[414,1,0,457,1,0]); Item.addCraftRecipe(460,1,0,[426,1,0,457,1,0]); Item.addCraftRecipe(462,1,0,[276,1,0,461,1,0]); Item.addCraftRecipe(463,1,0,[283,1,0,461,1,0]); Item.addCraftRecipe(464,1,0,[267,1,0,461,1,0]); Item.addCraftRecipe(465,1,0,[262,1,0,461,1,0]); Item.addCraftRecipe(466,1,0,[268,1,0,461,1,0]); Item.addCraftRecipe(467,1,0,[400,1,0,461,1,0]); Item.addCraftRecipe(200,1,0,[423,9,0]); Item.addCraftRecipe(468,1,0,[414,1,0,461,1,0]); Item.addCraftRecipe(469,1,0,[435,2,0,423,1,0,435,1,0,423,1,0,435,1,0,280,1,0,435,1,0]); Item.addCraftRecipe(470,1,0,[426,1,0,461,1,0]); Item.addCraftRecipe(471,1,0,[435,1,0,423,1,0,423,1,0,423,1,0,423,1,0,423,1,0,280,1,0,423,1,0,435,1,0]); Item.addCraftRecipe(472,1,0,[471,1,0,457,1,0]); Item.addCraftRecipe(473,1,0,[471,1,0,461,1,0]); Item.addCraftRecipe(474,1,0,[469,1,0,457,1,0]); Item.addCraftRecipe(475,1,0,[469,1,0,461,1,0]); Item.addCraftRecipe(442,1,0,[427,9,0]); Item.addCraftRecipe(501,2,0,[433,4,0,413,1,0,433,4,0]); Item.addCraftRecipe(500,1,0,[264,1,0,501,2,0,432,1,0,413,1,0,432,1,0,265,1,0,501,1,0,264,1,0]); Item.addCraftRecipe(488,1,0,[502,1,0,487,1,0]); Item.addCraftRecipe(489,1,0,[502,1,0,488,1,0]); Item.addCraftRecipe(490,1,0,[502,1,0,489,1,0]); Item.addCraftRecipe(491,1,0,[502,1,0,490,1,0]); Item.addCraftRecipe(492,1,0,[502,1,0,480,1,0]); Item.addCraftRecipe(493,1,0,[502,1,0,492,1,0]); Item.addCraftRecipe(494,1,0,[502,1,0,481,1,0]); Item.addCraftRecipe(495,1,0,[502,1,0,494,1,0]); Item.addCraftRecipe(496,1,0,[502,1,0,451,1,0]); Item.addCraftRecipe(497,1,0,[502,1,0,496,1,0]); Item.addCraftRecipe(498,1,0,[502,1,0,401,1,0]); Item.addCraftRecipe(499,1,0,[502,1,0,498,1,0]); Item.addCraftRecipe(201,1,0,[502,1,0,199,1,0]); Item.addCraftRecipe(202,1,0,[502,1,0,201,1,0]); Item.addCraftRecipe(502,1,0,[432,3,0,264,3,0,432,3,0]); Item.addCraftRecipe(199,1,0,[200,2,0,413,1,0,200,1,0,413,1,0,200,1,0,17,1,0,200,2,0]); Item.addCraftRecipe(504,1,0,[502,1,0,503,1,0]); Item.addCraftRecipe(505,1,0,[502,1,0,504,1,0]); Item.addCraftRecipe(506,1,0,[502,1,0,505,1,0]); Item.addCraftRecipe(381,1,0,[17,9,0]); Item.addCraftRecipe(385,1,0,[427,1,0,435,1,0,200,1,0,435,1,0,427,1,0,435,1,0,200,1,0,435,1,0,427,1,0]); Item.addCraftRecipe(486,1,0,[457,2,0,49,1,0,264,1,0,438,1,0,457,1,0,438,1,0,264,1,0,457,1,0]); Item.addCraftRecipe(487,1,0,[435,1,0,192,2,0,461,1,0,41,1,0,192,1,0,438,1,0,461,1,0,435,1,0]); Item.addCraftRecipe(510,1,0,[57,1,0,435,1,0,200,1,0,435,1,0,57,1,0,435,1,0,200,1,0,435,1,0,57,1,0]); Item.addCraftRecipe(392,1,0,[502,1,0,427,1,0,502,1,0,427,1,0,440,1,0,427,1,0,502,1,0,427,1,0,502,1,0]); Item.addCraftRecipe(379,1,0,[435,1,0,192,1,0,435,1,0,192,1,9,413,1,0,192,1,0,435,1,0,192,1,0,435,1,0]); Item.addCraftRecipe(377,1,0,[398,9,0]); Item.addCraftRecipe(206,1,0,[377,9,0]); Item.addCraftRecipe(209,1,0,[401,1,0,427,1,0,440,1,0,503,1,0,451,1,0,427,1,0,441,1,0,427,1,0,193,1,0]); Item.addCraftRecipe(210,1,0,[265,4,0,209,1,0,265,4,0]); Item.addCraftRecipe(373,1,0,[502,1,0,374,1,0]); Item.addCraftRecipe(372,1,0,[502,1,0,373,1,0]); Item.addCraftRecipe(371,1,0,[502,1,0,486,1,0]); Item.addCraftRecipe(370,1,0,[502,1,0,371,1,0]); Item.addCraftRecipe(369,1,0,[502,1,0,397,1,0]); Item.addCraftRecipe(368,1,0,[502,1,0,369,1,0]); Item.addCraftRecipe(374,1,0,[444,3,0,445,3,0,446,3,0]); function modTick() { if(Player.getArmorSlot(0)==302&& Player.getArmorSlot(1)==303&& Player.getArmorSlot(2)==304&& Player.getArmorSlot(3)==305) { Player.setHealth(Entity.getHealth(Player.getEntity())+3); } } function addDraptorToRenderer(renderer) { var var2 = 0; var model = renderer.getModel(); var bipedBody = model.getPart("body").clear().setTextureOffset(16,16); bipedBody.addBox(-5.0, 3.0, -10.0, 7, 5, 24, var2); bipedBody.addBox(-3.0, 3.0, 14.0, 3, 1, 14, var2); var bipedHead = model.getPart("head").clear().setTextureOffset(0,0); bipedHead.addBox(-4.0, 1.0, -26.0, 5, 3, 10, var2); bipedHead.addBox(-4.0, 4.0, -17.0, 5, 2, 1, var2); bipedHead.addBox(-4.0, 6.0, -23.0, 5, 1, 6, var2); bipedHead.addBox(-5.0, 4.0, -16.0, 3, 2, 4, var2); var bipedRightArm = model.getPart("rightArm").clear().setTextureOffset(40,16); bipedRightArm.addBox(-23.0, 1.0, -5.0, 20, 1, 4, var2); bipedRightArm.addBox(-20.0, 1.0, -1.0, 17, 1, 4, var2); bipedRightArm.addBox(-16.0, 1.0, -3.0, 13, 1, 3, var2); var bipedLeftArm = model.getPart("leftArm").clear().setTextureOffset(40, 16); bipedLeftArm.addBox(4.0, 1.0, -5.0, 20, 1, 4, var2); bipedLeftArm.addBox(4.0, 1.0, -1.0, 17, 1, 4, var2); bipedLeftArm.addBox(4.0, 1.0, 3.0, 13, 1, 3, var2); var bipedRightLeg = model.getPart("rightLeg").clear().setTextureOffset(0, 16); bipedRightLeg.addBox(-3.0, 8.0, -1.0, 3, 5, 3, var2); bipedRightLeg.addBox(-3.0, 13.0, -3.0, 3, 1, 4, var2); var bipedLeftLeg = model.getPart("leftLeg").clear().setTextureOffset(0, 16); bipedLeftLeg.addBox(1.0, 8.0, -1.0, 3, 5, 3, var2); bipedLeftLeg.addBox(1.0, 13.0, -3.0, 3, 1, 4, var2); } var DraptorRenderer = Renderer.createHumanoidRenderer(); addDraptorToRenderer(DraptorRenderer); function addGolemToRenderer(renderer) { var var2 = 0; var model = renderer.getModel(); var bipedBody = model.getPart("body").clear().setTextureOffset(56, 0); bipedBody.addBox(-4.0, -16.0, -2.0, 20, 15, -15, var2); bipedBody.addBox(-2.0, -1.0, -2.0, 12, 5, 10, var2); bipedBody.addBox(-4.0, -16.0, 2.0, 20, 15, -15, var2); var bipedHead = model.getPart("head").clear().setTextureOffset(56, 0); bipedBody.addBox(-1.0, -27.0, -3.0, 10, 12, 10, var2); bipedBody.addBox(2.6, -18.8, -4.5, 3, -13, 20, var2); var bipedRightArm = model.getPart("rightArm").clear().setTextureOffset(56, 0); bipedRightArm.addBox(-7.0, -16.0, -2.0, 6, 42, 8, var2); var bipedLeftArm = model.getPart("leftArm").clear().setTextureOffset(56, 0); bipedLeftArm.addBox(10.0, -16.0, -2.0, 6, 42, 8, var2); var bipedRightLeg = model.getPart("rightLeg").clear().setTextureOffset(56, 0); bipedRightLeg.addBox(8.0, -8.0, -1.0, 6.5, 20, 9, var2); var bipedLeftLeg = model.getPart("leftLeg").clear().setTextureOffset(56, 0); bipedLeftLeg.addBox(-6, -8.0, -1.0, 6.5, 20, 9, var2); } var golemRenderer = Renderer.createHumanoidRenderer(); addGolemToRenderer(golemRenderer); var block1 = 49; var block2 = 49; function useItem(x, y, z, itemId, blockId) { if(itemId==396&&blockId) { clientMessage("Forgotten King:You dare fighting me, little Kid. Then this was your last mistake."); var king = Level.spawnMob (x, y+1, z, 35, "mob/king.png"); Entity.setHealth(king, 2000); Entity.setRenderType(king,3); Entity.setCarriedItem (king, 392, 1, 0); Entity.setNameTag(king, "Forgotten King[SecretBOSS]"); Player.addItemInventory(396, -1); } if(itemId==395&&blockId) { clientMessage("Forgotten King: You are right to run away, Little Kid......"); Player.addItemInventory(395, -1); Player.addItemInventory(396, -1); } if(itemId==391&&blockId) { clientMessage("Forgotten King: What are you doing here little Kid.I've killed hundreds of warriors which were stronger than you.Do you want to fight me? Choose your Answer....."); Player.addItemInventory(395, +1); Player.addItemInventory(396, +1); } if(itemId==393&&blockId) { var dpet = Level.spawnMob(x, y + 1, z, 14,"mob/enderman.png"); Entity.setHealth(dpet, 500); Entity.setRenderType(dpet, DraptorRenderer .renderType); Entity.setNameTag(dpet, "Ender Raptor[Pet]"); } if(itemId&&blockId==203) { clientMessage( "Tap this with Infinity Blade"); } if(itemId==384&&blockId) { clientMessage( "Friday:Dear Diary, the Villigers in the Forest think i'm crazy, because I want to fight the army of Pigman.....Monday:I think the are searching for me but I have to find the grave of the old Deathless Pig Zombie King....Saturday: This is are my last words: Please anyone who will find this diary, find the long hidden grave of the Deathless King."); } if(itemId==438&&blockId==204) { clientMessage( "The Stick and the Bell are now Connected."); Player.addItemInventory(380, +1); setTile(x, y, z, 0); } if(itemId==381&&blockId) { clientMessage( "A long time ago the army of the Deathless Pigman Zombie King invaded this land. The Villagers have been forced to hide in the forest.His grave is hidden deep in the forest"); } if(itemId==382&&blockId) { clientMessage( "This must be the Portal to the Pig Man World. It looks broken. I must kill every pig Man in this forest."); } if(itemId==375&&blockId) { var fallen = Level.spawnMob (x, y, z, 35, "mob/fallen.png"); Entity.setHealth(fallen, 9000); Entity.setRenderType(fallen,3); Entity.setNameTag(fallen, "Fallen Hero[SecretBOSS]"); } if(itemId&&blockId==204) { clientMessage( "A Hint: It looks like an very old Bell.I think it could be removed if i tap with an living Bio-Mass Stick"); } if(itemId==440&&blockId==203) { clientMessage("Die now weak human. No you are fighting a Deathless.Once I ruled over this land together with a Hero who now is called the fallen.But he betrayed me and burried me in this grave."); clientMessage("Majula: Oh no, young Adventurer, you have awekened the long forgotten Deathless King of Zombie Pigmen.One of the Hidden Boss Fights."); Player.addItemInventory(508, +1); var death = Level.spawnMob (x, y, z, 35, "mob/deathless.png"); Entity.setHealth(death, 1000); Entity.setRenderType(death,3); Entity.setCarriedItem (death, 440, 1, 0); Entity.setNameTag(guard, "Deathless Pig Zombie King[SecretBOSS]"); } if(itemId&&blockId==205) { clientMessage("Majula: You have called the three tower Guards.One of the secret boss Fights."); var guard = Level.spawnMob (x, y, z, 36, "mob/deathless.png"); Entity.setHealth(guard, 480); Entity.setCarriedItem (guard, 199, 1, 0); Entity.setNameTag(guard, "Tower Guard[SecretBOSS]"); var guard = Level.spawnMob (x, y, z, 36, "mob/deathless.png"); Entity.setCarriedItem (guard, 199, 1, 0); Entity.setNameTag(guard, "TowerGuard[SecretBOSS]"); var guard = Level.spawnMob (x, y, z, 36, "mob/deathless.png"); Entity.setHealth(guard, 480); Entity.setCarriedItem (guard, 199, 1, 0); Entity.setNameTag(guard, "Tower Guard[SecretBOSS]"); setTile(x, y, z, 0); } if(itemId==206&&blockId) { preventDefault(); } if(itemId==207&&blockId) { preventDefault(); } if(itemId==202&&blockId) { preventDefault(); } if(itemId==201&&blockId) { preventDefault(); } if(itemId==394&&blockId) { Player.addItemInventory(394, -1); Player.addItemInventory(199, +1); } if(itemId==511&&blockId) { Player.addItemInventory(511, -1); Player.addItemInventory(510, +1); } if(itemId==510&&blockId) { Player.addItemInventory(511, +1); Player.addItemInventory(510, -1); } if(itemId==509&&blockId) { Player.addItemInventory(385, +1); Player.addItemInventory(509, -1); } if(itemId==385&&blockId) { Player.addItemInventory(385, -1); Player.addItemInventory(509, +1); } if(itemId==210&&blockId) { preventDefault(); } if(itemId==209&&blockId) { preventDefault(); } if(itemId==208&&blockId) { preventDefault(); } if(itemId==199&&blockId) { preventDefault(); } if(itemId==450&&blockId==194) { clientMessage( "????: Welcome young Adventurer this jurney won't be easy but I will guide you through it. My name is Majula.And I hope you will help me get rid of the Zombie Pigman Invasion." ); setTile(x, y, z, 195); } if(itemId==450&&blockId==195) { clientMessage( "Majula: The first Boss you should fight is the Monking. He has 500 Hitpoints but his attacks are weak." ); clientMessage("Majula: You willget a Soul by killing him. Tap it on this Block for getting the Monking Sword."); setTile(x, y, z, 196); } if(itemId==450&&blockId==196) { clientMessage( "Majula: Im proud of you. But there are more Bosses to defeat. Take time to prepair yourself for the fight against the Infected PigZombie King and his Army. I'll give you one hint: the King is the only one, holding a diamond sword. " ); setTile(x, y, z, 197); } if(itemId==450&&blockId==197) { clientMessage( "Majula: You have to take down the horde of Ender Dragon Raptors . They are smart and very strong."); setTile(x, y, z, 198); } if(itemId==450&&blockId==198) { clientMessage( "Majula:Young Adventurer it looks like someone opened the gate to Hell.You have to stop the escaped Biests.Start with the Terrifying Minotaurus.WIP "); setTile(x, y, z, 202); } if(itemId==450&&blockId==202) { clientMessage( "Majula:Its unbelivable that you have taken down this Biest.But the next One is a creature, which had hunted Heros like you since the Beginning of Time.WIP"); setTile(x, y, z, 203); } if(itemId==390&&blockId) { clientMessage( "Forgotten King: Now nobody nows who I am. But a long time ago I was the King of these land. I have created many legendary Weapons and ruled over hundreds of soldiers. But then a Hero ,whos name is now forgotten like me, has beaten me and thought that he had killed me but now I am forced to hide under the Earth.But one day I will get my revenge."); } if(itemId==450&&blockId==203) { clientMessage( "Majula:Gradulations young Hero."); setTile(x, y, z, 194); } if(itemId==0&&blockId) { Entity.setMobSkin(Player.getEntity(), "mob/char.png"); Player.addItemInventory(435, +64); } if(itemId==485&&blockId) { clientMessage( "Oh no, the Hunter of Heros is here.") Player.addItemInventory(483, +1); Player.addItemInventory(485, -1); } if(itemId==484&&blockId) { clientMessage( "Hide Yourself young Hero, the Minotaurus has invaded your World") Player.addItemInventory(482, +1); Player.addItemInventory(484, -1); } if(itemId==378){ Player.setArmorSlot(0, 378, 0); Player.setHealth(Entity.getHealth(Player.getEntity()) +600); Entity.setMobSkin(Player.getEntity(), "mob/kingar.png"); Player.addItemInventory(378, -1); } if(itemId==447){ Player.setArmorSlot(0, 447, 0); Player.setHealth(Entity.getHealth(Player.getEntity()) +200); Entity.setMobSkin(Player.getEntity(), "mob/dslayer.png"); Player.addItemInventory(447, -1); } if(itemId==508){ Player.setArmorSlot(0, 508, 0); Entity.setMobSkin(Player.getEntity(), "mob/deathless.png"); Player.setHealth(Entity.getHealth(Player.getEntity()) +400); Player.addItemInventory(508, -1); } if(itemId==402&&blockId) { setPosition(getPlayerEnt(), x, y+3, z); clientMessage( "teleported Player to Position" ); } if(itemId==405&&blockId) { setPosition(getPlayerEnt(), x, y+2, z-6); clientMessage( "Shadowstep performed" ); } if(itemId==407&&blockId) { Player.setHealth(Entity.getHealth(Player.getEntity()) -19); Player.addItemInventory(407, -1); Player.addItemInventory(408, +1); } if(itemId==482&&blockId) { Player.addItemInventory(481, +1); Player.addItemInventory(482, -1); } if(itemId==483&&blockId) { Player.addItemInventory(480, +1); Player.addItemInventory(483, -1); } if(itemId==445&&blockId) { Player.addItemInventory(401, +1); Player.addItemInventory(445, -1); } if(itemId==446&&blockId) { Player.addItemInventory(451, +1); Player.addItemInventory(446, -1); } if(itemId==444&&blockId) { Player.addItemInventory(447, +1); Player.addItemInventory(503, +1); Player.addItemInventory(444, -1); } if(itemId==0&&blockId==191) { Player.setHealth(20); } if(itemId==418&&blockId) { Player.setHealth(Entity.getHealth(Player.getEntity()) -10); } if(itemId==449&&blockId) { Player.setHealth(20); Player.addItemInventory(449, -1); } if(itemId==442&&blockId ) { clientMessage("Young Adventurer, run they are coming"); var Dg = Level.spawnMob(x, y + 1, z, 35,"mob/enderman.png"); Player.addItemInventory(444, +1); Entity.setHealth(Dg,500); Entity.setRot(Dg, 100, 1000) Entity.setRenderType(spider, DraptorRenderer .renderType); Entity.setRenderType(Dg, DraptorRenderer .renderType); var Dg = Level.spawnMob(x, y + 1, z, 35,"mob/enderman.png"); Player.addItemInventory(444, +1); Entity.setHealth(Dg,500); Entity.setRot(Dg, 100, 1000) Entity.setRenderType(Dg, DraptorRenderer .renderType); var Dg = Level.spawnMob(x, y + 1, z, 35,"mob/enderman.png"); Player.addItemInventory(444, +1); Entity.setHealth(Dg,500); Entity.setRot(Dg, 100, 1000) Entity.setRenderType(Dg, DraptorRenderer .renderType); var Dg = Level.spawnMob(x, y + 1, z, 35,"mob/enderman.png"); Player.addItemInventory(444, +1); Entity.setHealth(Dg,500); Entity.setRot(Dg, 100, 1000) Entity.setRenderType(Dg, DraptorRenderer .renderType); var Dg = Level.spawnMob(x, y-1, z, 35,"mob/enderman.png" ); Entity.setRot(spider, 100, 1000); Entity.setHealth(spider,500); Entity.setRenderType(Dg, DraptorRenderer .renderType); Player.addItemInventory(442, -1); } if(itemId==425&&blockId ) { clientMessage("Runnnn dump little weakling or I will crush you!!!!!"); Player.addItemInventory(445, +1); var spider = Level.spawnMob(x, y-1, z, 35,"mob/wolf.png" ); Entity.setHealth(spider,500); Entity.setRenderType(spider, golemRenderer .renderType); Entity.setNameTag(spider, "Monking[BOSS]"); Level.destroyBlock(x,y,z,false); setTile(x,y-1,z,0); Level.destroyBlock(x,y-2,z,false); setTile(x+1,y-1,z,0); setTile(x-1,y-1,z,0); Player.addItemInventory(425, -1); } if(itemId==431) { clientMessage("You have come far, but now you have to take it up with my army"); Player.addItemInventory(446, +1); var Inf = Level.spawnMob (x, y, z, 36, "mob/skeleton.png"); Entity.setHealth(Inf, 300); Entity.setRenderType(Inf,3); Entity.setCarriedItem (Inf, 276, 1, 0); Entity.setNameTag(Inf, "Infected PigZombie King[BOSS]"); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); addItemInventory(431, -1); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); addItemInventory(431, -1); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); var min = Level.spawnMob (x, y, z, 36, "mob/Zombie.png"); Entity.setHealth(min, 120); Entity.setRenderType(min,3); Entity.setCarriedItem (min, 267, 1, 0); addItemInventory(431, -1); } } var spider = 35 var king = 35; function attackHook(attacker,victim) { if(Player.getCarriedItem()==400) { Entity.setHealth(victim,Entity.getHealth(victim) -20); } if(Player.getCarriedItem()==401) { Entity.setHealth(victim,Entity.getHealth(victim) -26); } if(Player.getCarriedItem()==402) { Entity.setHealth(victim,Entity.getHealth(victim) -5); } if(Player.getCarriedItem()==403) { Entity.setHealth(victim,Entity.getHealth(victim) -21); } if(Player.getCarriedItem()==404) { Entity.setHealth(victim,Entity.getHealth(victim) -22); } if(Player.getCarriedItem()==405) { Entity.setHealth(victim,Entity.getHealth(victim) -17); } if(Player.getCarriedItem()==406) { Entity.setHealth(victim,Entity.getHealth(victim) -16); } if(Player.getCarriedItem()==407) { Entity.setHealth(victim,Entity.getHealth(victim) -1); Player.addItemInventory(407, -1); Player.addItemInventory(409, +1); } if(Player.getCarriedItem()==410) { Entity.setHealth(victim,Entity.getHealth(victim) -0); Player.addItemInventory(410, -1); Player.addItemInventory(411, +1); } if(Player.getCarriedItem()==411) { Entity.setHealth(victim,Entity.getHealth(victim) -0); Player.addItemInventory(411, -1); Player.addItemInventory(412, +1); } if(Player.getCarriedItem()==412) { Entity.setHealth(victim,Entity.getHealth(victim) -0); Player.addItemInventory(412, -1); Player.addItemInventory(413, +1); } if(Player.getCarriedItem()==414) { Entity.setHealth(victim,Entity.getHealth(victim) -13); } if(Player.getCarriedItem()==420) { Entity.setHealth(victim,Entity.getHealth(victim) -23); Entity.setHealth(attacker,Entity.getHealth(attacker) +4); } if(Player.getCarriedItem()==422) { Entity.setHealth(victim,Entity.getHealth(victim) -27); Entity.setHealth(attacker,Entity.getHealth(attacker) -1); Player.addItemInventory(415, +1); } if(Player.getCarriedItem()==426) { Entity.setHealth(victim,Entity.getHealth(victim) -16); } if(Player.getCarriedItem()==430) { Entity.setHealth(victim,Entity.getHealth(victim) -19); } if(Player.getCarriedItem()==434) { Entity.setHealth(victim,Entity.getHealth(victim) -5); Player.addItemInventory(433, +1); } if(Player.getCarriedItem()==436) { Entity.setHealth(victim,Entity.getHealth(victim) -28); Player.addItemInventory(433, +2); } if(Player.getCarriedItem()==437) { Entity.setHealth(victim,Entity.getHealth(victim) -28); Player.addItemInventory(433, +2); } if(Player.getCarriedItem()==440) { Entity.setHealth(victim,Entity.getHealth(victim) -40); Player.addItemInventory(433, +8); } if(Player.getCarriedItem()==443) { Entity.setHealth(victim,Entity.getHealth(victim) -36); Entity.setFireTicks(victim, 3); } if(Player.getCarriedItem()==451) { Entity.setHealth(victim,Entity.getHealth(victim) -28); } if(Player.getCarriedItem()==199) { Entity.setHealth(victim,Entity.getHealth(victim) -40); } if(Player.getCarriedItem()==452) { Entity.setHealth(victim,Entity.getHealth(victim) -7); Entity.setFireTicks(victim, 40); Player.addItemInventory(276, +1); Player.addItemInventory(452, -1); } if(Player.getCarriedItem()==453) { Entity.setHealth(victim,Entity.getHealth(victim) -4); Entity.setFireTicks(victim, 40); Player.addItemInventory(283, +1); Player.addItemInventory(453, -1); } if(Player.getCarriedItem()==454) { Entity.setHealth(victim,Entity.getHealth(victim) -6); Entity.setFireTicks(victim, 40); Player.addItemInventory(267, +1); Player.addItemInventory(454, -1); } if(Player.getCarriedItem()==379) { Entity.setHealth(victim, 100); Entity.setMobSkin(victim, "mob/enderman.png"); Entity.setRot(victim, 100, 1000) Entity.setAnimalAge(victim, 50); Entity.setNameTag(victim, "Ender Raptor geared[Pet]"); Player.addItemInventory(379, -1); } if(Player.getCarriedItem()==455) { Entity.setHealth(victim,Entity.getHealth(victim) -5); Entity.setFireTicks(victim, 40); Player.addItemInventory(272, +1); Player.addItemInventory(455, -1); } if(Player.getCarriedItem()==456) { Entity.setHealth(victim,Entity.getHealth(victim) -6); clientMessage("The Wooden Sword turned into ash, but the Damage was increased"); Entity.setFireTicks(victim, 40); Player.addItemInventory(456, -1); } if(Player.getCarriedItem()==459) { Entity.setHealth(victim,Entity.getHealth(victim) -14); Entity.setFireTicks(victim, 40); Player.addItemInventory(414, +1); Player.addItemInventory(459, -1); } if(Player.getCarriedItem()==460) { Entity.setHealth(victim,Entity.getHealth(victim) -16); Entity.setFireTicks(victim, 40); Player.addItemInventory(426, +1); Player.addItemInventory(460, -1); } if(Player.getCarriedItem()==462) { Entity.setHealth(victim,Entity.getHealth(victim) -9); Player.addItemInventory(276, +1); Player.addItemInventory(462, -1); } if(Player.getCarriedItem()==463) { clientMessage("The Damage Buff was increased because your weapon is made out of metal"); Entity.setHealth(victim,Entity.getHealth(victim) -7); Player.addItemInventory(283, +1); Player.addItemInventory(463, -1); } if(Player.getCarriedItem()==464) { clientMessage("The Damage Buff was increased because your weapon is made out of metal"); Entity.setHealth(victim,Entity.getHealth(victim) -9); Player.addItemInventory(267, +1); Player.addItemInventory(464, -1); } if(Player.getCarriedItem()==465) { clientMessage("The Damage Buff was decreased because your weapon is made out of stone"); Entity.setHealth(victim,Entity.getHealth(victim) -6.5); Player.addItemInventory(262, +1); Player.addItemInventory(465, -1); } if(Player.getCarriedItem()==466) { Entity.setHealth(victim,Entity.getHealth(victim) -6); Player.addItemInventory(268, +1); Player.addItemInventory(466, -1); } if(Player.getCarriedItem()==467) { Entity.setHealth(victim,Entity.getHealth(victim) -24); Player.addItemInventory(400, +1); Player.addItemInventory(467, -1); } if(Player.getCarriedItem()==468) { clientMessage("The Damage Buff was increased because your weapon is made out of metal"); Entity.setHealth(victim,Entity.getHealth(victim) -18); Player.addItemInventory(414, +1); Player.addItemInventory(468, -1); } if(Player.getCarriedItem()==469) { Entity.setHealth(victim,Entity.getHealth(victim) -9); } if(Player.getCarriedItem()==470) { Entity.setHealth(victim,Entity.getHealth(victim) -18); Player.addItemInventory(426, +1); Player.addItemInventory(470, -1); } if(Player.getCarriedItem()==471) { Entity.setHealth(victim,Entity.getHealth(victim) -18); } if(Player.getCarriedItem()==472) { Entity.setHealth(victim,Entity.getHealth(victim) -18); Entity.setFireTicks(victim, 40); Player.addItemInventory(471, +1); Player.addItemInventory(472, -1); } if(Player.getCarriedItem()==473) { Entity.setHealth(victim,Entity.getHealth(victim) -22); clientMessage("The Damage Buff was increased because your weapon is made out of metal"); Player.addItemInventory(471, +1); Player.addItemInventory(473, -1); } if(Player.getCarriedItem()==474) { Entity.setHealth(victim,Entity.getHealth(victim) -9); Entity.setFireTicks(victim, 40); Player.addItemInventory(469, +1); Player.addItemInventory(474, -1); } if(Player.getCarriedItem()==475) { Entity.setHealth(victim,Entity.getHealth(victim) -13); clientMessage("The Damage Buff was increased because your weapon is made out of metal"); Player.addItemInventory(469, +1); Player.addItemInventory(475, -1); } if(Player.getCarriedItem()==476) { Entity.setHealth(victim,Entity.getHealth(victim) -18); } if(Player.getCarriedItem()==477) { Entity.setHealth(victim,Entity.getHealth(victim) -18); Entity.setFireTicks(victim, 40); Player.addItemInventory(476, +1); Player.addItemInventory(477, -1); } if(Player.getCarriedItem()==478) { Entity.setHealth(victim,Entity.getHealth(victim) -20); Player.addItemInventory(476, +1); Player.addItemInventory(478, -1); } if(Player.getCarriedItem()==479) { Entity.setHealth(victim,Entity.getHealth(victim) -26); } if(Player.getCarriedItem()==480) { Entity.setHealth(victim,Entity.getHealth(victim) -32); } if(Player.getCarriedItem()==481) { Entity.setHealth(victim,Entity.getHealth(victim) -32); } if(Player.getCarriedItem()==486) { Entity.setHealth(victim,Entity.getHealth(victim) -34); Entity.setFireTicks(victim, 15); } if(Player.getCarriedItem()==487) { Entity.setHealth(victim,Entity.getHealth(victim) -30); Entity.setFireTicks(victim, 9); } if(Player.getCarriedItem()==488) { Entity.setHealth(victim,Entity.getHealth(victim) -34); Entity.setFireTicks(victim, 9); } if(Player.getCarriedItem()==489) { Entity.setHealth(victim,Entity.getHealth(victim) -38); Entity.setFireTicks(victim, 9); } if(Player.getCarriedItem()==490) { Entity.setHealth(victim,Entity.getHealth(victim) -43); Entity.setFireTicks(victim, 9); } if(Player.getCarriedItem()==491) { Entity.setHealth(victim,Entity.getHealth(victim) -48); Entity.setFireTicks(victim, 9); } if(Player.getCarriedItem()==201) { Entity.setHealth(victim,Entity.getHealth(victim) -45); } if(Player.getCarriedItem()==202) { Entity.setHealth(victim,Entity.getHealth(victim) -50); } if(Player.getCarriedItem()==492) { Entity.setHealth(victim,Entity.getHealth(victim) -33); } if(Player.getCarriedItem()==493) { Entity.setHealth(victim,Entity.getHealth(victim) -35); } if(Player.getCarriedItem()==494) { Entity.setHealth(victim,Entity.getHealth(victim) -34); } if(Player.getCarriedItem()==495) { Entity.setHealth(victim,Entity.getHealth(victim) -35); } if(Player.getCarriedItem()==496) { Entity.setHealth(victim,Entity.getHealth(victim) -37); } if(Player.getCarriedItem()==497) { Entity.setHealth(victim,Entity.getHealth(victim) -42); } if(Player.getCarriedItem()==498) { Entity.setHealth(victim,Entity.getHealth(victim) -37); } if(Player.getCarriedItem()==499) { Entity.setHealth(victim,Entity.getHealth(victim) -42); } if(Player.getCarriedItem()==500) { Entity.setHealth(victim,Entity.getHealth(victim) -28); } if(Player.getCarriedItem()==503) { Entity.setHealth(victim,Entity.getHealth(victim) -38); Entity.setFireTicks(victim, 7); } if(Player.getCarriedItem()==504) { Entity.setHealth(victim,Entity.getHealth(victim) -42); Entity.setFireTicks(victim, 7); } if(Player.getCarriedItem()==505) { Entity.setHealth(victim,Entity.getHealth(victim) -46); Entity.setFireTicks(victim, 7); } if(Player.getCarriedItem()==506) { Entity.setHealth(victim,Entity.getHealth(victim) -50); Entity.setFireTicks(victim, 7); } if(Player.getCarriedItem()==507) { Entity.setHealth(victim,Entity.getHealth(victim) -30); Entity.setFireTicks(victim, 40); } if(Player.getCarriedItem()==380) { Entity.setHealth(victim,Entity.getHealth(victim) -34); } if(Player.getCarriedItem()==206) { Entity.setHealth(victim,Entity.getHealth(victim) -750); } if(Player.getCarriedItem()==385) { Entity.setHealth(victim,Entity.getHealth(victim) -30); } if(Player.getCarriedItem()==510) { Entity.setHealth(victim,Entity.getHealth(victim) -30); } if(Player.getCarriedItem()==392) { Entity.setHealth(victim,Entity.getHealth(victim) -50); } if(Player.getCarriedItem()==207) { Entity.setHealth(victim,Entity.getHealth(victim) -46); } if(Player.getCarriedItem()==397) { Entity.setHealth(victim,Entity.getHealth(victim) -40); } if(Player.getCarriedItem()==208) { Entity.setHealth(victim,Entity.getHealth(victim) -1000); } if(Player.getCarriedItem()==209) { Entity.setHealth(victim,Entity.getHealth(victim) -550); Entity.setFireTicks(victim, 40); } if(Player.getCarriedItem()==210) { Entity.setHealth(victim,Entity.getHealth(victim) -650); Entity.setFireTicks(victim, 40); } if(Entity.getEntityTypeId(victim)==king) { Entity.setRenderType(king,3); Entity.setMobSkin(king, "mob/kingar.png"); } if(Player.getCarriedItem()==376) { Entity.setHealth(victim,Entity.getHealth(victim) -504); } if(Player.getCarriedItem()==374) { Entity.setHealth(victim,Entity.getHealth(victim) -74); } if(Player.getCarriedItem()==373) { Entity.setHealth(victim,Entity.getHealth(victim) -304); } if(Player.getCarriedItem()==374) { Entity.setHealth(victim,Entity.getHealth(victim) -77); } if(Player.getCarriedItem()==374) { Entity.setHealth(victim,Entity.getHealth(victim) -80); } if(Player.getCarriedItem()==471) { Entity.setHealth(victim,Entity.getHealth(victim) -40); Entity.setFireTicks(victim, 15); } if(Player.getCarriedItem()==470) { Entity.setHealth(victim,Entity.getHealth(victim) -47); Entity.setFireTicks(victim, 15); } if(Player.getCarriedItem()==369) { Entity.setHealth(victim,Entity.getHealth(victim) -44); } if(Player.getCarriedItem()==368) { Entity.setHealth(victim,Entity.getHealth(victim) -48); } }
GitHub Repo
https://github.com/aniqkhaa/andriod-code
aniqkhaa/andriod-code
import 'package:flutter/material.dart'; class ShoppingCart extends StatelessWidget { const ShoppingCart({Key? key}) : super(key: key); @override Widget build(BuildContext context) { return const Scaffold( backgroundColor: Color(0xFFD8D7DB), resizeToAvoidBottomInset: false, body: ShoppingCartSTF(), ); } } class ShoppingCartSTF extends StatefulWidget { const ShoppingCartSTF({Key? key}) : super(key: key); @override State<ShoppingCartSTF> createState() => _ShoppingCartSTFState(); } class _ShoppingCartSTFState extends State<ShoppingCartSTF> { late double width; late double height; List<String> productNameList=[ 'Facial Cleanser', 'Faiza Beauty Cream', 'Serum', 'Scrub' ]; List<String> productPriceList=[ '19.98', '3.78', '15.45', '7.09' ]; List<String> productSizeList=[ 'Size 8.78 fz ol /225ml', 'Size 7.60 fz ol /250ml', 'Size 4.34 fz ol /50ml', 'Size 6.23 fz ol /500ml' ]; List<String> productImageList=[ 'assets/images/facial_product.png', 'assets/images/facial_product.png', 'assets/images/facial_product.png', 'assets/images/shirt.png' ]; List<int> productCartCountList = [ 1, 1, 1, 1 ]; @override Widget build(BuildContext context) { width = MediaQuery.of(context).size.width; height = MediaQuery.of(context).size.height; return SafeArea( child: Container( child: Column( children: [ ///Top Bar Container( margin: EdgeInsets.only(top: height*0.03,left: width*0.035,right: width*0.035), child: Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ Container( child: Icon(Icons.arrow_back_ios_new_outlined), ), Container( child: const Text( 'Shopping Bag', style: TextStyle( fontFamily: 'poppins', fontSize: 17, fontWeight: FontWeight.w600 ), ), ), Container( child: Stack( children: [ Container( width: width*0.11, height: width*0.11, child: Card( elevation: 6.0, shape: RoundedRectangleBorder( borderRadius: BorderRadius.circular(9), ), child: Icon(Icons.shopping_bag), ), ), Container( margin: EdgeInsets.only(left: width*0.07), width: width*0.045, height: width*0.045, decoration: BoxDecoration( color: Colors.black, borderRadius: BorderRadius.circular(7), ), child: Text( '3', textAlign: TextAlign.center, style: TextStyle( fontSize: 14, color: Colors.white, fontWeight: FontWeight.w500, ), ), ) ], ), ), ], ), ), /// Cart Items Container( height: height*0.42, width: width, margin: EdgeInsets.only(top: height*0.025), child: ListView.builder( itemCount: productNameList.length, itemBuilder: (BuildContext context, index){ return Container( margin: EdgeInsets.only(left: width*0.05,top: height*0.03), child: Row( children: [ ///Image Container( width: width*0.2, height: width*0.2, child: Card( elevation: 5.0, shape: RoundedRectangleBorder( borderRadius: BorderRadius.circular(15.0), ), child: Container( padding: EdgeInsets.all(width*0.015), child: Image.asset( productImageList[index], ), ), ), ), Container( width: width*0.35, margin: EdgeInsets.only(left: width*0.04), child: Column( mainAxisAlignment: MainAxisAlignment.spaceEvenly, crossAxisAlignment: CrossAxisAlignment.start, children: [ Container( child: Text( productNameList[index], style: TextStyle( fontFamily: 'poppins', fontWeight: FontWeight.w600, fontSize: 16 ), ), ), Container( child: Text( productSizeList[index], style: TextStyle( color: Colors.grey.shade500, fontFamily: 'poppins', fontWeight: FontWeight.w500, fontSize: 12 ), ), ), Container( child:Text( '\$'+productPriceList[index], style: TextStyle( fontFamily: 'poppins', fontWeight: FontWeight.w600, fontSize: 16 ), ), ), ], ), ), Container( margin: EdgeInsets.only(top: height*0.06,left: width*0.06), child: Row( children: [ InkWell( onTap: (){ if(productCartCountList[index]>1){ setState((){ productCartCountList[index]--; }); } }, child: Container( width: width*0.065, height: width*0.065, decoration: BoxDecoration( borderRadius: BorderRadius.circular(20.0), border: Border.all( width: 2.0 ), ), child: Icon( Icons.remove_rounded, size: width*0.05, ), ), ), Container( margin: EdgeInsets.symmetric(horizontal: width*0.02), child: Text( productCartCountList[index].toString(), style: TextStyle( fontFamily: 'poppins', fontWeight: FontWeight.w500, fontSize: 17, ), ), ), InkWell( onTap: (){ setState((){ productCartCountList[index]++; }); }, child: Container( width: width*0.085, height: width*0.085, child: Card( color: Colors.black, elevation: 7.0, shape: RoundedRectangleBorder( borderRadius: BorderRadius.circular(25.0) ), child: Center( child: Icon( Icons.add, color: Colors.white, ), ), ), ), ), ], ), ), ], ), ); }, ), ), /// Cupon Area Container( width: width*0.8, height: height*0.08, decoration: BoxDecoration( color: Colors.white, borderRadius: BorderRadius.circular(10.0) ), child: Row( children: [ Container( width: width*0.47, margin: EdgeInsets.only(left: width*0.04), child: TextField( autofocus: false, style: TextStyle( fontFamily: 'poppins', ), decoration: InputDecoration( hintText: 'Promo Code', helperStyle: TextStyle( fontFamily: 'poppins', fontSize: 12, color: Colors.grey.shade400 ), border: InputBorder.none, ), ), ), Container( height: height*0.053, width: width*0.24, child: ElevatedButton( style: ElevatedButton.styleFrom( primary: Colors.black, elevation: 5.0, shape: RoundedRectangleBorder( borderRadius: BorderRadius.circular(12.0) ), ), onPressed: (){}, child: Text( 'Apply', style: TextStyle( fontFamily: 'poppins', fontSize: 15, color: Colors.white, ), ), ), ), ], ), ), ///SubTotal Area Container( margin: EdgeInsets.only(left: width*0.1,right: width*0.1,top: height*0.03), child: Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ Container( child: Text( 'Subtotal', style: TextStyle( fontFamily: 'poppins', fontSize: 15, fontWeight: FontWeight.w500, ), ), ), Row( children: [ Container( child: Text( '\$45.99', style: TextStyle( fontFamily: 'poppins', fontSize: 17, fontWeight: FontWeight.w600, ), ), ), Container( child: Text( ' USD', style: TextStyle( fontFamily: 'poppins', fontSize: 14, fontWeight: FontWeight.normal, color: Colors.grey.shade500 ), ), ), ], ), ], ), ), Container( height: height*0.002, width: width*0.8, color: Colors.white, margin: EdgeInsets.only(top: height*0.014), ), ///Shipping Total Area Container( margin: EdgeInsets.only(left: width*0.1,right: width*0.1,top: height*0.03), child: Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ Container( child: Text( 'Shiopping', style: TextStyle( fontFamily: 'poppins', fontSize: 15, fontWeight: FontWeight.w500, ), ), ), Row( children: [ Container( child: Text( '\$4.99', style: TextStyle( fontFamily: 'poppins', fontSize: 17, fontWeight: FontWeight.w600, ), ), ), Container( child: Text( ' USD', style: TextStyle( fontFamily: 'poppins', fontSize: 14, fontWeight: FontWeight.normal, color: Colors.grey.shade500 ), ), ), ], ), ], ), ), Container( height: height*0.002, width: width*0.8, color: Colors.white, margin: EdgeInsets.only(top: height*0.014), ), ///Total Area Container( margin: EdgeInsets.only(left: width*0.1,right: width*0.1,top: height*0.03), child: Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ Container( child: Text( 'Bag Total', style: TextStyle( fontFamily: 'poppins', fontSize: 15, fontWeight: FontWeight.w500, ), ), ), Row( children: [ Container( margin: EdgeInsets.only(right: width*0.02), child: Text( '( 6 items) ', style: TextStyle( fontFamily: 'poppins', fontSize: 11, fontWeight: FontWeight.w500, ), ), ), Container( child: Text( '\$50.98', style: TextStyle( fontFamily: 'poppins', fontSize: 17, fontWeight: FontWeight.w600, ), ), ), Container( child: Text( ' USD', style: TextStyle( fontFamily: 'poppins', fontSize: 14, fontWeight: FontWeight.normal, color: Colors.grey.shade500 ), ), ), ], ), ], ), ), /// Checkout Area Container( width: width*0.8, height: height*0.07, margin: EdgeInsets.only(top: height*0.03), child: ElevatedButton( onPressed: (){}, style: ElevatedButton.styleFrom( primary: Colors.black, elevation: 6.0, shape: RoundedRectangleBorder( borderRadius: BorderRadius.circular(30.0), ), ), child: Text( 'Proceed To Checkout', style: TextStyle( fontFamily: 'poppins', fontSize: 15, color: Colors.white, ), ), ), ), ], ), ), ); } }
GitHub Repo
https://github.com/bailpb8/mm
bailpb8/mm
Delivered-To: melbailey1006@gmail.com Received: by 10.80.142.230 with SMTP id x35csp7634173edx; Wed, 6 Dec 2017 19:16:11 -0800 (PST) X-Google-Smtp-Source: AGs4zMa5WK9KfOJeZDR+r09pawALeBzo4B//0TtEbLwgg2YsX8rEB8l6yf762SvXlD9GqvNHdWjl X-Received: by 10.84.218.193 with SMTP id g1mr24280130plm.63.1512616571098; Wed, 06 Dec 2017 19:16:11 -0800 (PST) ARC-Seal: i=1; a=rsa-sha256; t=1512616571; cv=none; d=google.com; s=arc-20160816; b=O8qzKHetjtloikf4xjMAcsgKfAYTJKv+NbjqWMh4VMnYl/7UWMuOBDEbsrexP3/zxH aDJyvZaBwzDALtapJug1LqVGUP87CemVp8z0Qu0Qk2DevipTEq8l8ZiND7wLqKzHKzeO KeCeQYRcdtx9MFdpv66ckAzhde+3GUmH+RAESTy6dYrCBebYSCAD8e+H2jxcJ6WHUM+N a0WrgMUFfzxk8zSeh2WysM+QI/LncwwMq39E+nnJlRZ0gPbLbpf9KbB96cSvtNKOMryq LClxjlIZ652ONROQ5HvYFOEdpWaVd5AYikleasKqS7g6jquRjytOpha0/E+QYpHWRykq 3x0w== ARC-Message-Signature: i=1; a=rsa-sha256; c=relaxed/relaxed; d=google.com; s=arc-20160816; h=date:to:from:message-id:subject:arc-authentication-results; bh=0aF3KA46RamfaSSsMnKGRlSlIT1rFbTBp8xXeDBtnFs=; b=lcZ4Ij+m9AHegkGPARVi06yMpDT8QGn9iXpWvT7jFOACku2so7i9EiwccQv8Med+UU e9jd9rQzhcr39K44OlltDOcbb/PThyApJNJKRIQpa5+qK7/2xIXlK6mHgeqG1Eo/VHmH 1kMZRRuN8kYJumxqAbynQ1MEVDZbjT1Ww4h1SC7kLojg0s7kI2sjZ8LlfETNs9VLPhGy Jg7+bb6P2mv8+XYSXbfVQ5Uzo02aQrv4NpRsEoErRkvdFvz/Gh+oIhi2TJkWykpbRD7+ fPGgVWZ+s6HNuEfKXncKa0MG/pOHpkeB/PuK1bqZ+kbNpLbXYkH3xh+qJsWAEpaDrEI6 Ag8g== ARC-Authentication-Results: i=1; mx.google.com; spf=pass (google.com: best guess record for domain of 60236965006972677273630336784870093@compute-1.amazonaws.com designates 54.68.61.154 as permitted sender) smtp.mailfrom=60236965006972677273630336784870093@compute-1.amazonaws.com Return-Path: <60236965006972677273630336784870093@compute-1.amazonaws.com> Received: from ec2-34-237-15-72.compute-1.amazonaws.com (ec2-54-68-61-154.us-west-2.compute.amazonaws.com. [54.68.61.154]) by mx.google.com with ESMTPS id r74si3236548pfg.302.2017.12.06.19.16.10 for <melbailey1006@gmail.com> (version=TLS1 cipher=ECDHE-RSA-AES128-SHA bits=128/128); Wed, 06 Dec 2017 19:16:11 -0800 (PST) Received-SPF: pass (google.com: best guess record for domain of 60236965006972677273630336784870093@compute-1.amazonaws.com designates 54.68.61.154 as permitted sender) client-ip=54.68.61.154; Authentication-Results: mx.google.com; spf=pass (google.com: best guess record for domain of 60236965006972677273630336784870093@compute-1.amazonaws.com designates 54.68.61.154 as permitted sender) smtp.mailfrom=60236965006972677273630336784870093@compute-1.amazonaws.com Subject: Get_your_sexy_back_with Apex_Booty Message-ID: <GEGCQIVMUDUGSR0METCJ@amazonses.com> From: Apex Booty Cream <conan@egyptair.com> To: melbailey1006@gmail.com Content-Type: text/html; Date: Thu, 07 Dec 2017 04:16:10 +0100 <html> <body> <center> <a href="http://ec2-54-68-61-154.us-west-2.compute.amazonaws.com/app/wrap/YXBwL3JlZGlyZWN0aW9uL3dyYXAucGhwP3RyYWNrPUExWEMxMTc5WFIxMlhNMVhTMTBYVjM0MVhOM1hPNzVYVzNYUDJYTDI5WFU1MDYzMlhUMVg="> <img src="http://ec2-54-68-61-154.us-west-2.compute.amazonaws.com/app/image/203_booty.png"/></a> <br> <a href="http://ec2-54-68-61-154.us-west-2.compute.amazonaws.com/app/wrap/YXBwL3JlZGlyZWN0aW9uL3dyYXAucGhwP3RyYWNrPUExWEMxMTc5WFIxMlhNMVhTMTBYVjM0MVhOM1hPNzVYVzNYUDJYTDI5WFU1MDYzMlhUMlg="> <img src="http://ec2-54-68-61-154.us-west-2.compute.amazonaws.com/app/image/204_booty1.png"/></a> </center> </body> </html> <img src='http://ec2-54-68-61-154.us-west-2.compute.amazonaws.com/app/wrap/YXBwL3JlZGlyZWN0aW9uL3dyYXAucGhwP3RyYWNrPUEyWEMxMTc5WFIxMlhNMVhTMTBYVjM0MVhOM1hPNzVYVzBYUDJYTDI5WFU1MDYzMlhUMFg=' width='0' height='0'/>
GitHub Repo
https://github.com/Cec1c/DeepCreamPy-Batch-Processor
Cec1c/DeepCreamPy-Batch-Processor
批量图片去马赛克或黑条处理工具,可用于游戏素材批量去码,本子PNG批量去码,不改变原有文件夹结构和透明图层
GitHub Repo
https://github.com/exarp1/nutrition-label