Showing results for Xbox Vector'
GitHub Repo
https://github.com/dmmartind/Viper-Game-Engine
dmmartind/Viper-Game-Engine
Developed a 2D game engine using the DirectX 9.C library with the following functionality: 2D renderer, simple bounding box collision detection, the audio engine that plays both wav and ogg up to 32 simultaneous channels, simple threading, timer, vector operations, and basic support for inputs including XBOX 360 gamepad.
GitHub Repo
https://github.com/freeqaz/ghidra-xenon-extension
freeqaz/ghidra-xenon-extension
Ghidra extension adding Xbox 360 (Xenon) PowerPC support with VMX128 vector instructions
GitHub Repo
https://github.com/mlshort/Asteroids
mlshort/Asteroids
Grad school Adv Game Development project. Implemented primitive physics engine with collision detection and thrust vectoring. Further integrated use of XBOX input game controller.
GitHub Repo
https://github.com/snaco/VectorXBOX