Moozonian

💻 Developer Nexus: Shirley

GitHub

GPSnoopy/RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

⭐ 1467 | 🍴 129
GitHub

Apress/Ray-Tracing-Gems-II

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

⭐ 934 | 🍴 100
GitHub

chia56028/Color-Transfer-between-Images

This is the open-source implement the paper "Color Transfer between Images" by Erik Reinhard, Michael Ashikhmin, Bruce Gooch and Peter Shirley.

⭐ 316 | 🍴 42
GitHub

define-private-public/PSRayTracing

A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.

⭐ 294 | 🍴 12