💻 Developer Nexus: Shirley
GitHub
GPSnoopy/RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
⭐ 1467 | 🍴 129GitHub
Apress/Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
⭐ 934 | 🍴 100GitHub
chia56028/Color-Transfer-between-Images
This is the open-source implement the paper "Color Transfer between Images" by Erik Reinhard, Michael Ashikhmin, Bruce Gooch and Peter Shirley.
⭐ 316 | 🍴 42GitHub
define-private-public/PSRayTracing
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
⭐ 294 | 🍴 12