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Showing results for Hulls
GitHub Repo https://github.com/noahbagz/ShipD

noahbagz/ShipD

Dataset of 30,000 ship hulls for machine learning applications to ship design.
GitHub Repo https://github.com/Habrador/Computational-geometry

Habrador/Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
GitHub Repo https://github.com/leomccormack/convhull_3d

leomccormack/convhull_3d

A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
GitHub Repo https://github.com/DesignEngrLab/MIConvexHull

DesignEngrLab/MIConvexHull

A .Net fast convex hull library for 2, 3, and higher dimensions.
GitHub Repo https://github.com/Mixtape-Sessions/Shift-Share

Mixtape-Sessions/Shift-Share

Shift-Share Instrument Mixtape Track taught by Peter Hull
GitHub Repo https://github.com/mapbox/concaveman

mapbox/concaveman

A very fast 2D concave hull algorithm in JavaScript
GitHub Repo https://github.com/Scrawk/Hull-Delaunay-Voronoi

Scrawk/Hull-Delaunay-Voronoi

Hull, Delaunay and Voronoi algorithms in Unity
GitHub Repo https://github.com/OskarSigvardsson/unity-quickhull

OskarSigvardsson/unity-quickhull

An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
GitHub Repo https://github.com/janosh/matterviz

janosh/matterviz

Interactive browser visualizations for materials science: crystal structures/molecules, trajectories, convex hulls, phase diagrams, Fermi surfaces, bands+DOS, Brillouin zones, etc.
GitHub Repo https://github.com/Mixtape-Sessions/Instrumental-Variables

Mixtape-Sessions/Instrumental-Variables

Instrumental Variables Mixtape Track taught by Peter Hull