Showing results for Hulls
GitHub Repo
https://github.com/noahbagz/ShipD
noahbagz/ShipD
Dataset of 30,000 ship hulls for machine learning applications to ship design.
GitHub Repo
https://github.com/Habrador/Computational-geometry
Habrador/Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
GitHub Repo
https://github.com/leomccormack/convhull_3d
leomccormack/convhull_3d
A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
GitHub Repo
https://github.com/DesignEngrLab/MIConvexHull
DesignEngrLab/MIConvexHull
A .Net fast convex hull library for 2, 3, and higher dimensions.
GitHub Repo
https://github.com/Mixtape-Sessions/Shift-Share
Mixtape-Sessions/Shift-Share
Shift-Share Instrument Mixtape Track taught by Peter Hull
GitHub Repo
https://github.com/mapbox/concaveman
mapbox/concaveman
A very fast 2D concave hull algorithm in JavaScript
GitHub Repo
https://github.com/Scrawk/Hull-Delaunay-Voronoi
Scrawk/Hull-Delaunay-Voronoi
Hull, Delaunay and Voronoi algorithms in Unity
GitHub Repo
https://github.com/OskarSigvardsson/unity-quickhull
OskarSigvardsson/unity-quickhull
An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
GitHub Repo
https://github.com/janosh/matterviz
janosh/matterviz
Interactive browser visualizations for materials science: crystal structures/molecules, trajectories, convex hulls, phase diagrams, Fermi surfaces, bands+DOS, Brillouin zones, etc.
GitHub Repo
https://github.com/Mixtape-Sessions/Instrumental-Variables