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JioHotstar - Apps on Google Play
Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information an...
arxiv.org arXiv
arxiv.org › abs › 2406.15889v1
ConnectVR: A Trigger-Action Interface for Creating Agent-based Interactive VR Stories
The demand for interactive narratives is growing with increasing popularity of VR and video gaming. This presents an opportunity to create interactive storytelling experiences that allow players to en...
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HOT play - Apps on Google Play
אפליקציית HOT Play לניידים ולטאבלטים! האפליקציה שמאפשרת לכם לצפות במגוון ערוצים ובאלפי תכני HOT VOD בכל מקום ובכל זמ...
arxiv.org arXiv
arxiv.org › abs › 2302.11129v1
An EEG-based Experiment on VR Sickness and Postural Instability While Walking in Virtual Environments
Previous studies showed that natural walking reduces the susceptibility to VR sickness. However, many users still experience VR sickness when wearing VR headsets that allow free walking in room-scale ...
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Mein HoT: eSIM & SIM plans - Apps on Google Play
The official app from HoT – HOFER Telekom. Only at HoT: plans that automatically get better or cheaper – for everyone. Activate your eSIM directly in the app now (compatible device required). If �...
arxiv.org arXiv
arxiv.org › abs › 1911.04500v1
E0102-VR: exploring the scientific potential of Virtual Reality for observational astrophysics
Virtual Reality (VR) technology has been subject to a rapid democratization in recent years, driven in large by the entertainment industry, and epitomized by the emergence of consumer-grade, plug-and-...
arxiv.org arXiv
arxiv.org › abs › 2504.08256v2
RAG-VR: Leveraging Retrieval-Augmented Generation for 3D Question Answering in VR Environments
Recent advances in large language models (LLMs) provide new opportunities for context understanding in virtual reality (VR). However, VR contexts are often highly localized and personalized, limiting ...
arxiv.org arXiv
arxiv.org › abs › 2501.09600v4
Mesh2SLAM in VR: A Fast Geometry-Based SLAM Framework for Rapid Prototyping in Virtual Reality Applications
SLAM is a foundational technique with broad applications in robotics and AR/VR. SLAM simulations evaluate new concepts, but testing on resource-constrained devices, such as VR HMDs, faces challenges: ...
arxiv.org arXiv
arxiv.org › abs › 2602.01674v1
VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR
We present VRGaussianAvatar, an integrated system that enables real-time full-body 3D Gaussian Splatting (3DGS) avatars in virtual reality using only head-mounted display (HMD) tracking signals. The s...
arxiv.org arXiv
arxiv.org › abs › 2504.00337v1
Shaping the Future of VR Hand Interactions: Lessons Learned from Modern Methods
In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this assumption, suggestin...
arxiv.org arXiv
arxiv.org › abs › 2601.19310v1
ClipGS-VR: Immersive and Interactive Cinematic Visualization of Volumetric Medical Data in Mobile Virtual Reality
High-fidelity cinematic medical visualization on mobile virtual reality (VR) remains challenging. Although ClipGS enables cross-sectional exploration via 3D Gaussian Splatting, it lacks arbitrary-angl...
arxiv.org arXiv
arxiv.org › abs › astro-ph › 0510198v1
On the relation between Hot-Jupiters and the Roche Limit
Many of the known extrasolar planets are ``hot Jupiters,'' giant planets with orbital periods of just a few days. We use the observed distribution of hot Jupiters to constrain the location of the ``in...
arxiv.org arXiv
arxiv.org › abs › 2408.06550v2
Comparing Vibrotactile and Skin-Stretch Haptic Feedback for Conveying Spatial Information of Virtual Objects to Blind VR Users
Perceiving spatial information of a virtual object (e.g, direction, distance) is critical yet challenging for blind users seeking an immersive virtual reality (VR) experience. To facilitate VR accessi...