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arxiv.org arXiv
arxiv.org › abs › 2307.09558v1
Fitted avatars: automatic skeleton adjustment for self-avatars in virtual reality
In the era of the metaverse, self-avatars are gaining popularity, as they can enhance presence and provide embodiment when a user is immersed in Virtual Reality. They are also very important in collab...
arxiv.org arXiv
arxiv.org › abs › 2002.05305v1
Interactive Multi-User 3D Visual Analytics in Augmented Reality
This publication reports on a research project in which we set out to explore the advantages and disadvantages augmented reality (AR) technology has for visual data analytics. We developed a prototype...
arxiv.org arXiv
arxiv.org › abs › 2510.23840v1
Reality Distortion Room: A Study of User Locomotion Responses to Spatial Augmented Reality Effects
Reality Distortion Room (RDR) is a proof-of-concept augmented reality system using projection mapping and unencumbered interaction with the Microsoft RoomAlive system to study a user's locomotive resp...
arxiv.org arXiv
arxiv.org › abs › 2208.03261v1
Remote Assistance with Mixed Reality for Procedural Tasks
We present a volumetric communication system that is designed for remote assistance of procedural tasks. The system allows a remote expert to visually guide a local operator. The two parties share a v...
arxiv.org arXiv
arxiv.org › abs › 1907.06796v1
Instant Motion Tracking and Its Applications to Augmented Reality
Augmented Reality (AR) brings immersive experiences to users. With recent advances in computer vision and mobile computing, AR has scaled across platforms, and has increased adoption in major products...
arxiv.org arXiv
arxiv.org › abs › 2010.06152v1
Real-Time Detection of Simulator Sickness in Virtual Reality Games Based on Players' Psychophysiological Data during Gameplay
Virtual Reality (VR) technology has been proliferating in the last decade, especially in the last few years. However, Simulator Sickness (SS) still represents a significant problem for its wider adopt...
arxiv.org arXiv
arxiv.org › abs › 2505.16286v2
Microwave Engineering of Tunable Spin Interactions with Superconducting Qubits
Quantum simulation has emerged as a powerful framework for investigating complex many - body phenomena. A key requirement for emulating these dynamics is the realization of fully controllable quantum ...
arxiv.org arXiv
arxiv.org › abs › 1610.09347v1
Beyond Quantum Theory: A Realist Psychobiological Interpretation of Physical Reality
Stapp and others have proposed that reality involves a fundamental life process, or creative process. It is shown how this process description may be unified with the description that derives from qua...
arxiv.org arXiv
arxiv.org › abs › 2008.05505v1
The Effects of Object Shape, Fidelity, Color, and Luminance on Depth Perception in Handheld Mobile Augmented Reality
Depth perception of objects can greatly affect a user's experience of an augmented reality (AR) application. Many AR applications require depth matching of real and virtual objects and have the possib...
arxiv.org arXiv
arxiv.org › abs › 1810.06936v2
UnrealROX: An eXtremely Photorealistic Virtual Reality Environment for Robotics Simulations and Synthetic Data Generation
Data-driven algorithms have surpassed traditional techniques in almost every aspect in robotic vision problems. Such algorithms need vast amounts of quality data to be able to work properly after thei...